ToS fic: Her; questions on game mechanics
Mar. 2nd, 2012 08:07 amMAY AS WELL.
Really short fic here, written for a prompt at
fic_promptly. It is Zelos/Kratos from Tales of Symphonia. :>
Read it and marvel at how short...... it is......
Edit: Actually, though, to make this post slightly useful! I'm currently writing an essay about translating game mechanics into fic and I was wondering if anyone had any comments on the matter. Mostly I'm looking for game mechanics that tend to make you stumble as a writer, but any comments on strategies you have for dealing with problematic concepts ("why are only four of my eight people in combat why does no one else jump in when someone goes down...") are awesome too.
The essay will be posted at
month_of_meta on or about March 13th, if you're interested.
Really short fic here, written for a prompt at
Read it and marvel at how short...... it is......
Edit: Actually, though, to make this post slightly useful! I'm currently writing an essay about translating game mechanics into fic and I was wondering if anyone had any comments on the matter. Mostly I'm looking for game mechanics that tend to make you stumble as a writer, but any comments on strategies you have for dealing with problematic concepts ("why are only four of my eight people in combat why does no one else jump in when someone goes down...") are awesome too.
The essay will be posted at
(no subject)
Date: 2012-03-02 03:27 pm (UTC)I find that the game mechanics that trouble me most are the ones involving HP. Like, my character opens an apple gel and... eats it? Puts it on the wound? I know characters eat gels sometimes. And then they just instantly get better? And how effective are healing artes when characters still end up scarred or dying lingeringly? Why don't healing artes affect overall health, like why can Raine still get a cold, or Tear get bone cancer?
I've worked out my own methods for dealing with those -- eating or applying the gel is fine, and depends on whether you need general healing or specific healing; mending a wound is different from mending the body, etc -- but these things have definitely made me stumble in writing and RP before.
(no subject)
Date: 2012-03-02 03:33 pm (UTC)Oh goodness, I hadn't even thought of those, though the discussion's come up in D&D-context before (D&D magical healing = expensive and non-scarring, other healing = skill-based and scars everywhere). That's... ahh, I am excited, a new problem to puzzle about. It really is a difficult thing to cover, in a way, though I suppose we are always writing in a universe that allows magic, so some blurring of the edges is probably alright...